VSCode : How to load plugins on runtime

Monday, November 25, 2024 5:38:46 PM
  • Posted: Thursday, November 14, 2019 1:04 AM
  • 5
Hello,

If I load GrandNode project on GitHub in VSCode, it all works perfectly nicely, all compiles, all good.

I can run debugging / dev instance by just pressing F5.

But I am wondering how can I run plugins inside that environment?

I would like for example to test my changes against Grand.Plugin.Tax.CountryStateZip plugin, but it is not loaded at all in the VSCode dev environment.

How can I make it work?

Thanks
0
  • Posted: Thursday, November 14, 2019 8:59 AM
  • 953
I don't really know what can I say, because we always use the Visual Studio Express or Professional. I don't know how Visual Studio Code will act.
Best regards,
Patryk

GrandNode Team
0
  • Posted: Thursday, November 14, 2019 4:35 PM
  • 5
In Visual Studio, how would you load plugins ? Are they loaded automatically with no further configuration ?
0
  • Posted: Friday, November 15, 2019 9:50 AM
  • 953
Yeah, download the solution, rebuild the Plugins project and that's all.
Best regards,
Patryk

GrandNode Team
0
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